The ladder
A lift ticket starts at $38. Your first 25 jumps of the cycle are at that standard price — then it steps down, five times, all the way to $30. Every jumper's cycle runs a full year and resets on August 1st.
| Tier | Your jumps | Discount | Price / jump |
|---|---|---|---|
| Standard | 1 – 25 | — | $38 |
| Bronze | 26 – 50 | –$2 | $36 |
| Silver | 51 – 100 | –$4 | $34 |
| Gold | 101 – 250 | –$6 | $32 |
| Platinum | 251 – 400 | –$7 | $31 |
| Diamond | 401 and up | –$8 | $30 |
Diamond has no cut-off. Once you're there, every jump is $30 until the cycle resets on August 1st and the counter starts again.
What that's worth
Real numbers, for a real season. This is what the ladder puts back in your pocket over one cycle.
Five people, a full training year at 500 jumps each. That's fifteen thousand dollars back into the team — money that could go toward gear, entry fees, tunnel time, and more.
Every year on August 1st, the counter resets. Every jump of your cycle has a number — and the number sets the price. This is the whole program in one control.
What each tier unlocks
The whole program on one board. Lift-ticket pricing, merch discounts and guest day passes are live at launch — and the board is built to grow. As new perks roll out, they get added as new rows.
| Perk | Standard | Bronze | Silver | Gold | Platinum | Diamond |
|---|---|---|---|---|---|---|
| Lift ticket price | $38 | $36 | $34 | $32 | $31 | $30 |
| Merch discount | — | 5% | 10% | 15% | 20% | 25% |
| Guest day passes | — | — | — | 1 | 2 | 3 |
| New perks… | — | soon | soon | soon | soon | soon |
The merch discount is a personal perk for your own purchases.
Future perks — discounts on gear, food & drink, and more. Coming soon.
Guest day passes
Reach Gold and the ladder stops being just about you. Hand a pass to a friend or family member, and they jump the entire day at your tier's lift-ticket price.
One pass for one guest. Their jumps that day: $32 each — your Gold rate.
Two passes, two different guests. Their jumps that day: $31 each — your Platinum rate.
Three passes, three different guests. Their jumps that day: $30 each — your Diamond rate.
Your guest can't already hold tier status of their own (fewer than 25 jumps accumulated at Z-Hills in the current cycle). One unique person per pass — the same guest can't use more than one of your passes. A pass covers one full day of jumping at your tier's lift-ticket price. Passes expire every August 1st when the cycle resets. They don't roll over — use them.
You start at Bronze.
One of our favorite parts of the program: new skydivers don't start at the bottom of the ladder. Your license is your first tier. Do all of your student jumps here at Skydive City, and you hold Bronze status the moment your A-License is signed.
No waiting, no paperwork — your very first lift ticket as a licensed skydiver is already discounted at $36, and you're already climbing toward Silver.
One requirement — every jump on the way to your license has to be made here at Z-Hills.
It's on you to claim it
Tracking your jump count and claiming each tier is the individual jumper's responsibility — not manifest's. Here's how to cash them in.
Track your own jumps
Keep your jumps recorded in the Burble app. Your cycle count starts fresh every August 1st.
Hit a tier? Come to manifest
25, 50, 100, 250 or 400 — when you believe you've hit the number, bring your recorded jumps in Burble to the counter.
We verify it with you
Right there at the counter — then we unlock your next pricing discount.
Select it when you manifest
That part's on you too: pick your discounted rate when you self-manifest through Burble.
The ground rules
Things to know up front, so nobody's surprised at the counter.
Fun jumpers only
The program applies to licensed fun-jumper lift tickets only. Staff are not eligible.
It doesn't stack
Frequent Flyer pricing does not layer on top of any existing discount program or agreement. It's one or the other.
Full price earns credit
A jump counts toward your cycle total only when it's purchased at full standard pricing. Jumps under any other discount don't add to your count — with one exception: skill-camp jumps.
Skill camps are different
Tier discounts don't apply to skill camps — camp prices are set separately and are the same for everyone. But camp jumps still count toward your cycle total.
Merch discount is personal
It's a personal perk — your merch discount is for what you buy for yourself. Grab what you like; it's just not meant for stocking up the whole dropzone.
Why we did this
A lot of thought went into this program. Every time we make a change, we do it systematically, deliberately, and with the best intentions for our community. Here's the straight version.
We're not trying to be the cheapest
Our goal is not to be the cheapest dropzone — we won't threaten the sustainability of our sport to win a price war. Our goal is to give our customers, friends and family the absolute best value proposition, period. We always want you to feel like you get the most in exchange for your hard-earned money here at Skydive City Z-Hills.
Where your money goes
Our dedication to the highest standards of safety comes with a significant price tag — and it's the one line we will never cut corners on. Keeping turbine aircraft in the air is a massive, ongoing investment: inspections, overhauls and parts, all maintained well beyond the minimums. So is continuously cycling fresh, modern gear into service for our staff and instructors — the equipment they trust their lives to on every single load.
And everything else we believe in costs money too:
- Funding our skydiver mentorship program
- Sponsoring some of the best and most progressive teams, organizers and camp leaders in the sport
- Supporting charities and other worthy causes
- Re-investing in our facility, our amenities, our fleet — and most of all, our people
It's also built to be scalable, so we can avoid the abrupt, reactive price swings nobody wants.
The more you jump,
the less you pay.
It's that simple.
Thank you for jumping with us. We do this all for you.
See you on Z-Beach.
